#ifndef __BUOLA_SCENE_CWORLD_H__
#define __BUOLA_SCENE_CWORLD_H__

#include <buola/scene/ctransform.h>

namespace buola { namespace scene {

class CWorld : public CTransform
{
public:
    CWorld();

private:
    virtual void CalcLocalTransform();
};

/*namespace scene*/ } /*namespace buola*/ }

#endif
